In a recent keynote speech at the DSET (Defence Simulation Education & Training) conference, Heather Goldstraw from Cranfield Defense and Security highlighted the strategic and tactical advantages of wargaming to the defense industry.
Wargaming, which includes a wide range of defense simulations as extensive as defense procurement war games, has proven to be an effective tool for improving decision-making processes and training.
Goldstraw emphasized the strategic nature of wargaming, noting that it plays a critical role in training and ongoing development support.
By participating in wargaming exercises, decision makers gain a deeper understanding of strategic concepts, leading to more informed and successful decisions.
In addition, wargaming provides a platform for managers and operators to train, maintain and practice operational decision making, enhancing overall success in their roles.
Better informed, successful decisions
Strategic decisions require strong evidence and assumptions that can withstand assurance, scrutiny and audits. Goldstraw emphasized the need for inclusion and consideration of diverse perspectives to ensure integrated and effective decision-making.
According to GlobalData’s “The Global Military Simulation and Training Market Forecast 2022-2032“, the global military simulation and training market, valued at USD 28.9 billion in 2022, is projected to grow at a CAGR of 2.6% during the forecast period. It is expected to reach USD 37.2 billion by 2032 and a cumulative value of USD 352.7 billion during the forecast period.
Enabling the future to understand complexity
During the conference, Professor David Manley from University College London (UCL) Naval Architecture shared examples of how wargaming is being used to educate students and raise awareness in naval and joint operations. At UCL, wargaming is used to evaluate design options, understand mission success factors and assess operational effectiveness.
From littoral operations to platform and UXV survivability, wargaming empowers students to understand the complexities of real-world scenarios and make informed decisions.
The presentation further highlighted internal games at matrix, commercial and task force level at UCL for strategic and operational purposes. In addition, tactical games such as “A Balanced Fleet” are instrumental in supporting surface ship design, allowing a detailed representation of student designs and assessment of the ship’s self-defense and survivability capabilities.
Specialized topics such as seabed operations were also examined, covering areas such as seabed warfare vessels, national infrastructure protection systems and critical seabed infrastructure surveillance. RCAT (Rapid Capability Assessment Tool) was cited as an effective means of assessing operational level scenarios such as crises and their impact on naval operations.
The conference highlighted the need for inclusive and comprehensive approaches, encouraging participants to consider different perspectives and ensure that their activities are aligned with the strict control and assurance processes that govern defense decision-making.
Major international defense companies have invested in wargaming simulation training systems, a company based in Germany Rheinmetall provided wargaming simulation training systems to unknown customers in the Middle East / North Africa (MENA) region as early as 2014.
BAE Systems was to build a prototype design for a new Wargaming Center for the US Marine Corps in a $19 million contract in 2020. BAE Systems will integrate advanced technologies into the prototype, such as artificial intelligence (AI), machine learning and predictive data analysis.
Read the original at Defence247.gr